Changes contained within the v1.2 patch - Additional optimizations that will improve performance on most systems - Fixed graphical errors for those using NVIDIA GeForce FX 5950 cards with Deus Ex: Invisible War - Fixed the fuzzy appearance of the bloom, sniper scope, vision biomod, and other full-screen effects
Changes contained within the v1.1 patch
- Defaulted Bloom to off when starting a new game. - Adjusted mouse movement to eliminate feeling of "lagginess". - Adjusted the HUD so that it is pushed toward the edges of the screen. - Added option for turning all shadows off. This can massively improve performance, especially at higher resolutions. - Shrunk all text sizes. - Reworked mouse-based UI control within the inventory and biomod screens: - Right-clicking will now swap items in the inventory and toolbelt screen. - Added buttons for installing weapon mods and biomods. - The biomod/inventory/datavault hotkeys are now toggles (the same buttons will now both open and close these subscreens). - Added quicksave/quickload keys. (F10/F12) - Non-hostile AI's will now go hostile much sooner if shot. - Eliminated monitor resyncing during level transition and savegame loads. - Increased the headshot damage multiplier for the pistol. - Increased the damage of the stun prod.
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